Limited Resources 307 – Approaching Complex Limited Formats

This week on Limited Resources Marshall and Luis discuss how to approach a complex new format like Battle for Zendikar. They also go over a method of grouping cards to help see the new Limited Landscape from a new perspective.

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3 thoughts on “Limited Resources 307 – Approaching Complex Limited Formats

  1. “Knowing is half the battle”…for Zendikar!

    There, fixed it for Luis. 😛

    Marshall’s sign-off actually trumped LSV’s by a mile for me, oddly enough. LSV clearly off his LR game today. 😛

  2. I’ve been advocating something like this for Cube design for a while. I called them “categories” rather than “buckets”, but the core principle is the same – you have some uber-narrow cards (Ulamog’s Nullifier), a large amount of decent cards that synergise with a couple of archetypes (Benthic Infiltrator, Dominator Drone), and a reasonable number of generic power cards (Grip of Desolation). It works really well, as it turns out, although there’s a big difference in Cube in that the power level of the cards overall tends to be flatter.

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