This week on Limited Resources Brian and Marshall revisit the topic from Brian’s first episode: Quadrant Theory. Use this card evaluation tool to help you better understand the power level of new cards, and when they are good.
You can find the LR Community Subreddit here: http://www.reddit.com/r/lrcast
Limited Resources is proudly sponsored by Card Kingdom! Check out http://www.cardkingdom.com for competitive prices and top-notch service.
Contact Marshall_LR on Magic Online if you’d like to join the Limited Resources clan.
Your Hosts: Marshall Sutcliffe and Brian Wong
Marshall’s Twitter: http://twitter.com/Marshall_LR
Brian’s Twitter: http://twitter.com/brian_lr
Thank you guys for this great product. Bryan joining was one of the best things that has happened to this podcast. I’ve been using the “Quadrant theory” for myself, but an ever better use has been when I help newer players evaluate cards. It becomes so obvious when they spell it out for themselves that “The card is horrible in 3 of 4 states so…”
Great episode all around. Not trying to correct anything since I totally agree with you both on the topic but just wanted to throw out a comment on the listener question in the start of the episode. Even in modern and the mono red burn deck the deck thinning effect of fetch lands is extremely minimal (deck thinning might be slightly relevant though probably most relevant in storm in modern due to all the card draw and low land count). The real benefit from fetch lands in mono red burn is seering blaze and being able to activate landfall at instant speed considering how powerful the card is in all the creature match ups in the format. Often the decks will leave fetch lands unused just to be able to trigger landfall if needed rather than try to thin out the deck by a very small amount.
Fetch lands are probably 95% about mana fixing and maybe 5% thinning while thinning is only truly significant in decks with either very few lands or a large amount of card draw.
Pingback: Mental Discipline 5 – Flipping the switch…everywhere | 5 Color Media
Just a thought that came up when you talked about a mid-range deck being able to switch back and forth. I enjoy trying out hyper slow and hyper fast decks in each format, as sometimes you can catch many decks with their pants down with either format, becoming faster than the aggro deck or more controlling than the durdle decks. This is because my opponents are choosing cards good for their deck archetypes, that fail in other situations. So yeah, adherence to the quadrant theory would fix much of their problems.